smoothstep
Returns 0.0 if x <= edge0
and 1.0 if x >= edge1
and performs smooth Hermite interpolation between 0 and 1 when edge0 < x < edge1
.
|
(1) |
-
Returns 0.0 if `x <= edge0` and 1.0 if `x >= edge1` and performs smooth Hermite interpolation between 0 and 1 when `edge0 < x < edge1`.
Parameters:-
F1
edge0
-
F1
edge1
-
F2
x
-